OPENSCENE

What OpenScene is

A local-first desktop video editor with an agent that can operate the timeline instead of only advising you.

OpenScene is an open-source Electron application for editing video on your own machine. You open a folder as a project, put clips on a timeline, and export an H.264/AAC MP4 through the FFmpeg already installed on your system.

What separates it from a conventional editor is the Edit Agent: a chat panel docked beside the timeline that calls the same operations the interface does. It can read your timeline, place and trim clips, generate voice or video, and start an export — and it asks for approval before anything that writes to your project.

What you get

  • A real timeline — video and audio tracks, trim, split, move, duplicate, keyframes, transitions, per-track mix, undo and redo
  • Local export to H.264/AAC MP4 through your own FFmpeg binary
  • An agent with a typed tool surface that operates the editor, not a suggestion box
  • Voice and video generation studios in the same workspace, importing results straight into the open project
  • Roughly 150 model providers to choose from, or a local Ollama engine and no account at all

What is deliberately absent

There is no account, no telemetry, no analytics, and no crash reporting. The app reaches a provider only when you ask it to, using a provider you connected yourself. Read Data and privacy for the boundary in detail.

Current boundaries

Works todayNot yet
Selected-window capture to local WebMFull-screen capture; microphone or system-audio mix in the recorder
Local projects, media, timeline editing, undo and redoCloud sync, hosted rendering, accounts, auto-update
Local H.264/AAC MP4 exportOther export formats; frame-perfect multitrack mastering guarantees
Agent-driven editing, generation, and exportUnattended operation — writes always ask for approval
Google Veo image-to-video via a reference imageSora reference images, which need a multipart upload path this build does not send

The Program Monitor is a best-effort review surface. The FFmpeg export is the authoritative output.

Where to go next

  1. Install and run — prerequisites, clone, and first launch
  2. Projects and folders — how a project maps to a folder you choose
  3. The workspace — a tour of the editing surface
  4. The Edit Agent — what the agent can do and what it asks before doing